12 hours of bugfixing later…
Not a patch but a whole new build, to avoid memory leaks and other issues! Your v0.16 save is 100% compatible!
Enjoy this much stabler build!
I may have forgot to write down some of the fixes, anyway keep the reports coming if you find more!
- Fixed sprites name mismatches
- Fixed BGMs name mismatches
- Fixed passability issues in HUGE TREASURE dungeon and others
- Fixed the fairy in the Southern map flying away from her target
- Fixed autosaves not working after resting in the campsite
- Fixed frequent portrait mismatches
- Fixed Vineyard map not loading correctly
- Fixed Frozen Skull (outside) map not loading correctly
- Fixed Babs crash while transforming into a bat
- Fixed kobolds’ white top costume
- Fixed reset of the “Food Fetchers” quest
- Renamed Fairy Princess quest
- Fixed teleport to the northern Tea Party
- Added missing assets for kobolds, cats and humans
- Fixed Princess menus often appearing while in their towns
- Fixed gift limit check
- Fixed Cat Princess diplomacy menu
- Added mannequin in Harvest’s
- Fixed crash with Tavern NPCs (you will need to rest 1 day for them to re-appear)
- Fixed repeating Mushroom Cave event
- Fixed bypassing the guard by Harvest Princess’ door
- Sacred Candle now equippable only by Princesses and Progeny
- Fixed Mandrya assault loop
- Fixed the bandits by Harvest Princess
- Fixed the Scarabs in the Pyramid not attacking
- Fixed clipping after using the “SlowFaller”
- Fixed teleport issues by the Lamia Ruins
- Fixed bugs caused by unequipping the swimming apparels, while underwater
- Fixed gift menu crashes
- Fixed Kobold Princess not showing animation in her classic form
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