Packing everything up for the upcoming release, that I want to be ready for the moment the lawsuit is over, but that’s no fun for the most part, so I’ve already started working on more on the side.
These additions won’t push the date further ahead, I’ll just put them on hold if I don’t manage to finish them up in time, so enjoy the preview and don’t forget to send us your feedback~
- Personality: Hikikomori
- Location: ???
- Ability: Agoraphobia
Didn’t see her coming, huh? Well, that’s part of her charm!
I’ve come out with a (much) faster way to make secondary Princesses playable and she’s our test subject! Consider her as a special looking Progeny, because that’s how she’ll be treated by the game engine.
She will have her own dialogue lines being played while she’s at the Campsite or in the Tavern and a very special ability, but that’s it for now! No additional work is required to have her ready to be recruited in your team!
I’ve almost finished rewriting the dialogues and events regarding Skeleton Princess, the english was terrible and I needed to prepare the way for her new dowry, the Bone Rattles!
The rattles already work perfectly, I just need the “Samba!” visual and sound effect to call myself 100% satisfied.
As you can see by the HUD in the top-left corner the “Samba!” ability replaces the Player’s (so no shield block for the Knight, or dodge for Kobold), but that’s the only setback to a deliciously OP dowry~
I’ll start reworking in the same fashion Ghost Princess next week, but her reign has already got an important new upgrade!
During nighttime, as long as you haven’t dealt with its cause yet, her Mansion will be surrounded by a barrier that makes it inaccessible!
More about it:
- You won’t be able to enter her place, not even during sieges
- Enemy reigns won’t be able to conquer her reign by sieging it
- During daytime, or after you destroy the barrier, the Mansions won’t have that bonus anymore
- All the other places in her reign will remain accessible, regardless of the barrier (you can see in the .gif above how the Inn is not surrounded by the barrier)
Besides what presented today, I’d rather not add anything more to v0.16, the first playable version of Princess & Conquest, so I’ll keep some of the new content we are preparing locked until future releases, when I’ll have time to test it out thoroughly.
Christmas will be a busy time, but there will be surely more updates on our status by then.
Since our Patreon page is down we’ll be working on the game without being crowdfunded until we’re able to put it back online.
However, if you’d like to help sustain our livelihood until then, consider making a donation! It would be greatly appreciated!